Start this level by getting
some ammo for your magnums (which you should be using full
time now). Dash up the stairs and waste the 2 mummies up top
and load up on magnum ammo. Jump to the room above then go
forward and right and slide down the slope and kill the
mummy at the bottom. Hop up on the slanted block next to the
lit pillar then climb to your left and jump backwards onto
the pillar above.
With the wall on your left leap to the next pillar then
advance until you can reach the crevice in the wall. Grab it
and shimmy to the right and drop down. Go up the steps to
the right and jump across several pillars ending on a ledge
with some more magnum clips. Do 3 jumps forward from this
ledge to end at some stairs. Go down the stairs and flip the
switch to open a door below.
The flapping you should be hearing is a demon. Shoot him as
soon as he is in range and do not let up until one of you is
dead. If he reaches the platform he could knock you off. Get
next to the edge by the switch and leap forward to a tiny
ledge. Get some shells then jump to the left grabbing and
pulling yourself up to some more shells. Jump to the next
ledge then jump off and do a safety drop to the ledge below.
Turn and jump to the sandy ledge then drop off backwards and
slide down grabbing on to the end of the slide and dropping
safely down. Get the magnum clips from between the Sphinx
paws then find the 2 slanted spires in the corner.
Climb on the right block then jump to the left then jump to
the ledge and one more jump to the pillar and pull yourself
up. Now turn left and jump to the next pillar and another
jump to a curving ledge above. Run past the veg-o-matic to
your right and get the medkit. Follow the path to the next
switch (mind the invisible drop!) and use it to open a door
and summon another demon. Kill him quickly then return to
the switch and jump to the ledge on the right and get the
medkit. Turn and jump and grab the ledge pulling yourself
back up to the switch then return to the curved ledge with
the pillar below.
Do a safety drop to the pillar then face the corner and jump
over the pillar to a slope where you can slide back to the
Sphinx. Enter the passage to the left of the Sphinx and get
some ammo for the magnum then enter the passage to the left.
When you get to the ramp turn and jump back to begin the
slide. Grab the end of the ramp as you fall then shimmy to
the ledge on the left and get the magnum clips. Climb all
the stairs on the right then go down the slope and dive for
the Gold Key. Exit the water next to the stairs in the
corner and return to the top of the stairs.
This time jump at the end of the slope and grab the bridge.
Use the Gold Key in the right lock to open the door. Enter
this new room and start blasting the Centaur. Get the Ankh
and the medkit and then jump off the bridge. Climb down all
those stairs and dive into the water climbing out at the
stairs in the corner and return to the Sphinx. Climb on that
tilted ledge in front of the Sphinx then climb up to the
next one and jump backwards to a third ledge. Climb up to
the magnum clips then jump to and follow the sandy
When you reach a wall turn left and jump to the next ledge
and continue forward jumping to another ledge at the end.
Climb the ledge to your left and jump to a rock ledge and
continue all the way. Enter the tunnel and push the block on
your right so you can get around it. Get on the block and
climb to the ledge above it and kill the Centaur. Get his
Ankh and the medkit and return to the ledge above the
Sphinx. Slide down the long ramp to your right and get the
medkit. Drop onto the Sphinx and kill the panther-mummy then
climb onto the tilted ledge and jump to the small space at
the rear of the Sphinx's head.
Go forward and climb to the top of the Sphinx and use the
Ankh. Drop down to the front and use the other Ankh. Refer
to the crude drawing below for the next section.
Climb back to the top and walk along the left side of the
head until you can't go any further. Look down to a magical
clip floating in the air. Jump over to it and land on an
invisible ledge. You just got the ONLY SECRET in this level but since its the long awaited
UZI that's okay! Get the ammo to go with your new toy then
jump across to the ledge on the cliff.
Two demons appear so ready your new toy and let the lead
fly. When they are dead you can return to the ground and
enter the door between the Sphinx's legs. Take a swim going
deep and to the left for some shells then go between the
statues and get the Uzi Ammo. Surface and recharge that air
meter then dive down to the right statue and enter the
passage between its feet. Use the switch and let the current
take you to the surface. Climb onto the low pillar and jump
to the other one then jump to the steps on the right. Go up
the stairs and slide down into a dark cave.
There is a demon so quickly take care of the it. Facing the
head on the left do a safety drop to the ledge below then
turn and jump to the ledge by the head. Walk to the right
facing the head and drop down. Facing left, jump back and
slide down the ramp. Dive in the water and climb to the
right statue and use the switch on his chest to open a door.
Dive back in and this time swim into the tunnel between the
feet of the left statue.
When you surface, run up the long slope and get the magnum
clips on your way and get the Scarab at the top. Now go into
the room where you began this level and fight 2
panther-mummies and a Centaur. Use the Scarab in the lock
after the bloodbath is over and enter through the gate
taking the medkit and magnum clips. (who leaves all this
ammo lying around?)
Go down the slope and climb up through the hole into the
Scion room. Larson is back and just begging for you to kill
him. Help him out with a few rounds of gunfire then go up
the stairs to the Scion. EXIT this level and prepare to
enter the Lost Continent of Atlantis.